export class WebGLContext { | |
constructor({ enable }: { | |
enable?: boolean | undefined; | |
}); | |
_enabled: boolean; | |
get isEnabled(): any; | |
composeSMask({ layer, mask, properties }: { | |
layer: any; | |
mask: any; | |
properties: any; | |
}): any; | |
drawFigures({ width, height, backgroundColor, figures, context }: { | |
width: any; | |
height: any; | |
backgroundColor: any; | |
figures: any; | |
context: any; | |
}): any; | |
clear(): void; | |
} |