| export class WebGLContext { | |
| constructor({ enable }: { | |
| enable?: boolean | undefined; | |
| }); | |
| _enabled: boolean; | |
| get isEnabled(): any; | |
| composeSMask({ layer, mask, properties }: { | |
| layer: any; | |
| mask: any; | |
| properties: any; | |
| }): any; | |
| drawFigures({ width, height, backgroundColor, figures, context }: { | |
| width: any; | |
| height: any; | |
| backgroundColor: any; | |
| figures: any; | |
| context: any; | |
| }): any; | |
| clear(): void; | |
| } |