|  | // ZipFile.Check.cs | 
|  | // ------------------------------------------------------------------ | 
|  | // | 
|  | // Copyright (c) 2009-2011 Dino Chiesa. | 
|  | // All rights reserved. | 
|  | // | 
|  | // This code module is part of DotNetZip, a zipfile class library. | 
|  | // | 
|  | // ------------------------------------------------------------------ | 
|  | // | 
|  | // This code is licensed under the Microsoft Public License. | 
|  | // See the file License.txt for the license details. | 
|  | // More info on: http://dotnetzip.codeplex.com | 
|  | // | 
|  | // ------------------------------------------------------------------ | 
|  | // | 
|  | // last saved (in emacs): | 
|  | // Time-stamp: <2011-July-31 14:40:50> | 
|  | // | 
|  | // ------------------------------------------------------------------ | 
|  | // | 
|  | // This module defines the methods for doing Checks on zip files. | 
|  | // These are not necessary to include in the Reduced or CF | 
|  | // version of the library. | 
|  | // | 
|  | // ------------------------------------------------------------------ | 
|  | // | 
|  |  | 
|  |  | 
|  | using System; | 
|  | using System.IO; | 
|  | using System.Collections.Generic; | 
|  |  | 
|  | namespace OfficeOpenXml.Packaging.Ionic.Zip | 
|  | { | 
|  | internal partial class ZipFile | 
|  | { | 
|  | /// <summary> | 
|  | ///   Checks a zip file to see if its directory is consistent. | 
|  | /// </summary> | 
|  | /// | 
|  | /// <remarks> | 
|  | /// | 
|  | /// <para> | 
|  | ///   In cases of data error, the directory within a zip file can get out | 
|  | ///   of synch with the entries in the zip file.  This method checks the | 
|  | ///   given zip file and returns true if this has occurred. | 
|  | /// </para> | 
|  | /// | 
|  | /// <para> This method may take a long time to run for large zip files.  </para> | 
|  | /// | 
|  | /// <para> | 
|  | ///   This method is not supported in the Reduced or Compact Framework | 
|  | ///   versions of DotNetZip. | 
|  | /// </para> | 
|  | /// | 
|  | /// <para> | 
|  | ///   Developers using COM can use the <see | 
|  | ///   cref="ComHelper.CheckZip(String)">ComHelper.CheckZip(String)</see> | 
|  | ///   method. | 
|  | /// </para> | 
|  | /// | 
|  | /// </remarks> | 
|  | /// | 
|  | /// <param name="zipFileName">The filename to of the zip file to check.</param> | 
|  | /// | 
|  | /// <returns>true if the named zip file checks OK. Otherwise, false. </returns> | 
|  | /// | 
|  | /// <seealso cref="FixZipDirectory(string)"/> | 
|  | /// <seealso cref="CheckZip(string,bool,System.IO.TextWriter)"/> | 
|  | public static bool CheckZip(string zipFileName) | 
|  | { | 
|  | return CheckZip(zipFileName, false, null); | 
|  | } | 
|  |  | 
|  |  | 
|  | /// <summary> | 
|  | ///   Checks a zip file to see if its directory is consistent, | 
|  | ///   and optionally fixes the directory if necessary. | 
|  | /// </summary> | 
|  | /// | 
|  | /// <remarks> | 
|  | /// | 
|  | /// <para> | 
|  | ///   In cases of data error, the directory within a zip file can get out of | 
|  | ///   synch with the entries in the zip file.  This method checks the given | 
|  | ///   zip file, and returns true if this has occurred. It also optionally | 
|  | ///   fixes the zipfile, saving the fixed copy in <em>Name</em>_Fixed.zip. | 
|  | /// </para> | 
|  | /// | 
|  | /// <para> | 
|  | ///   This method may take a long time to run for large zip files.  It | 
|  | ///   will take even longer if the file actually needs to be fixed, and if | 
|  | ///   <c>fixIfNecessary</c> is true. | 
|  | /// </para> | 
|  | /// | 
|  | /// <para> | 
|  | ///   This method is not supported in the Reduced or Compact | 
|  | ///   Framework versions of DotNetZip. | 
|  | /// </para> | 
|  | /// | 
|  | /// </remarks> | 
|  | /// | 
|  | /// <param name="zipFileName">The filename to of the zip file to check.</param> | 
|  | /// | 
|  | /// <param name="fixIfNecessary">If true, the method will fix the zip file if | 
|  | ///     necessary.</param> | 
|  | /// | 
|  | /// <param name="writer"> | 
|  | /// a TextWriter in which messages generated while checking will be written. | 
|  | /// </param> | 
|  | /// | 
|  | /// <returns>true if the named zip is OK; false if the file needs to be fixed.</returns> | 
|  | /// | 
|  | /// <seealso cref="CheckZip(string)"/> | 
|  | /// <seealso cref="FixZipDirectory(string)"/> | 
|  | public static bool CheckZip(string zipFileName, bool fixIfNecessary, | 
|  | TextWriter writer) | 
|  |  | 
|  | { | 
|  | ZipFile zip1 = null, zip2 = null; | 
|  | bool isOk = true; | 
|  | try | 
|  | { | 
|  | zip1 = new ZipFile(); | 
|  | zip1.FullScan = true; | 
|  | zip1.Initialize(zipFileName); | 
|  |  | 
|  | zip2 = ZipFile.Read(zipFileName); | 
|  |  | 
|  | foreach (var e1 in zip1) | 
|  | { | 
|  | foreach (var e2 in zip2) | 
|  | { | 
|  | if (e1.FileName == e2.FileName) | 
|  | { | 
|  | if (e1._RelativeOffsetOfLocalHeader != e2._RelativeOffsetOfLocalHeader) | 
|  | { | 
|  | isOk = false; | 
|  | if (writer != null) | 
|  | writer.WriteLine("{0}: mismatch in RelativeOffsetOfLocalHeader  (0x{1:X16} != 0x{2:X16})", | 
|  | e1.FileName, e1._RelativeOffsetOfLocalHeader, | 
|  | e2._RelativeOffsetOfLocalHeader); | 
|  | } | 
|  | if (e1._CompressedSize != e2._CompressedSize) | 
|  | { | 
|  | isOk = false; | 
|  | if (writer != null) | 
|  | writer.WriteLine("{0}: mismatch in CompressedSize  (0x{1:X16} != 0x{2:X16})", | 
|  | e1.FileName, e1._CompressedSize, | 
|  | e2._CompressedSize); | 
|  | } | 
|  | if (e1._UncompressedSize != e2._UncompressedSize) | 
|  | { | 
|  | isOk = false; | 
|  | if (writer != null) | 
|  | writer.WriteLine("{0}: mismatch in UncompressedSize  (0x{1:X16} != 0x{2:X16})", | 
|  | e1.FileName, e1._UncompressedSize, | 
|  | e2._UncompressedSize); | 
|  | } | 
|  | if (e1.CompressionMethod != e2.CompressionMethod) | 
|  | { | 
|  | isOk = false; | 
|  | if (writer != null) | 
|  | writer.WriteLine("{0}: mismatch in CompressionMethod  (0x{1:X4} != 0x{2:X4})", | 
|  | e1.FileName, e1.CompressionMethod, | 
|  | e2.CompressionMethod); | 
|  | } | 
|  | if (e1.Crc != e2.Crc) | 
|  | { | 
|  | isOk = false; | 
|  | if (writer != null) | 
|  | writer.WriteLine("{0}: mismatch in Crc32  (0x{1:X4} != 0x{2:X4})", | 
|  | e1.FileName, e1.Crc, | 
|  | e2.Crc); | 
|  | } | 
|  |  | 
|  | // found a match, so stop the inside loop | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | zip2.Dispose(); | 
|  | zip2 = null; | 
|  |  | 
|  | if (!isOk && fixIfNecessary) | 
|  | { | 
|  | string newFileName = Path.GetFileNameWithoutExtension(zipFileName); | 
|  | newFileName = System.String.Format("{0}_fixed.zip", newFileName); | 
|  | zip1.Save(newFileName); | 
|  | } | 
|  | } | 
|  | finally | 
|  | { | 
|  | if (zip1 != null) zip1.Dispose(); | 
|  | if (zip2 != null) zip2.Dispose(); | 
|  | } | 
|  | return isOk; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | /// <summary> | 
|  | ///   Rewrite the directory within a zipfile. | 
|  | /// </summary> | 
|  | /// | 
|  | /// <remarks> | 
|  | /// | 
|  | /// <para> | 
|  | ///   In cases of data error, the directory in a zip file can get out of | 
|  | ///   synch with the entries in the zip file.  This method attempts to fix | 
|  | ///   the zip file if this has occurred. | 
|  | /// </para> | 
|  | /// | 
|  | /// <para> This can take a long time for large zip files. </para> | 
|  | /// | 
|  | /// <para> This won't work if the zip file uses a non-standard | 
|  | /// code page - neither IBM437 nor UTF-8. </para> | 
|  | /// | 
|  | /// <para> | 
|  | ///   This method is not supported in the Reduced or Compact Framework | 
|  | ///   versions of DotNetZip. | 
|  | /// </para> | 
|  | /// | 
|  | /// <para> | 
|  | ///   Developers using COM can use the <see | 
|  | ///   cref="ComHelper.FixZipDirectory(String)">ComHelper.FixZipDirectory(String)</see> | 
|  | ///   method. | 
|  | /// </para> | 
|  | /// | 
|  | /// </remarks> | 
|  | /// | 
|  | /// <param name="zipFileName">The filename to of the zip file to fix.</param> | 
|  | /// | 
|  | /// <seealso cref="CheckZip(string)"/> | 
|  | /// <seealso cref="CheckZip(string,bool,System.IO.TextWriter)"/> | 
|  | public static void FixZipDirectory(string zipFileName) | 
|  | { | 
|  | using (var zip = new ZipFile()) | 
|  | { | 
|  | zip.FullScan = true; | 
|  | zip.Initialize(zipFileName); | 
|  | zip.Save(zipFileName); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | /// <summary> | 
|  | ///   Verify the password on a zip file. | 
|  | /// </summary> | 
|  | /// | 
|  | /// <remarks> | 
|  | ///   <para> | 
|  | ///     Keep in mind that passwords in zipfiles are applied to | 
|  | ///     zip entries, not to the entire zip file. So testing a | 
|  | ///     zipfile for a particular password doesn't work in the | 
|  | ///     general case. On the other hand, it's often the case | 
|  | ///     that a single password will be used on all entries in a | 
|  | ///     zip file. This method works for that case. | 
|  | ///   </para> | 
|  | ///   <para> | 
|  | ///     There is no way to check a password without doing the | 
|  | ///     decryption. So this code decrypts and extracts the given | 
|  | ///     zipfile into <see cref="System.IO.Stream.Null"/> | 
|  | ///   </para> | 
|  | /// </remarks> | 
|  | /// | 
|  | /// <param name="zipFileName">The filename to of the zip file to fix.</param> | 
|  | /// | 
|  | /// <param name="password">The password to check.</param> | 
|  | /// | 
|  | /// <returns>a bool indicating whether the password matches.</returns> | 
|  | public static bool CheckZipPassword(string zipFileName, string password) | 
|  | { | 
|  | // workitem 13664 | 
|  | bool success = false; | 
|  | try | 
|  | { | 
|  | using (ZipFile zip1 = ZipFile.Read(zipFileName)) | 
|  | { | 
|  | foreach (var e in zip1) | 
|  | { | 
|  | if (!e.IsDirectory && e.UsesEncryption) | 
|  | { | 
|  | e.ExtractWithPassword(System.IO.Stream.Null, password); | 
|  | } | 
|  | } | 
|  | } | 
|  | success = true; | 
|  | } | 
|  | catch(Ionic.Zip.BadPasswordException) { } | 
|  | return success; | 
|  | } | 
|  |  | 
|  |  | 
|  | /// <summary> | 
|  | ///   Provides a human-readable string with information about the ZipFile. | 
|  | /// </summary> | 
|  | /// | 
|  | /// <remarks> | 
|  | ///   <para> | 
|  | ///     The information string contains 10 lines or so, about each ZipEntry, | 
|  | ///     describing whether encryption is in use, the compressed and uncompressed | 
|  | ///     length of the entry, the offset of the entry, and so on. As a result the | 
|  | ///     information string can be very long for zip files that contain many | 
|  | ///     entries. | 
|  | ///   </para> | 
|  | ///   <para> | 
|  | ///     This information is mostly useful for diagnostic purposes. | 
|  | ///   </para> | 
|  | /// </remarks> | 
|  | public string Info | 
|  | { | 
|  | get | 
|  | { | 
|  | var builder = new System.Text.StringBuilder(); | 
|  | builder.Append(string.Format("          ZipFile: {0}\n", this.Name)); | 
|  | if (!string.IsNullOrEmpty(this._Comment)) | 
|  | { | 
|  | builder.Append(string.Format("          Comment: {0}\n", this._Comment)); | 
|  | } | 
|  | if (this._versionMadeBy != 0) | 
|  | { | 
|  | builder.Append(string.Format("  version made by: 0x{0:X4}\n", this._versionMadeBy)); | 
|  | } | 
|  | if (this._versionNeededToExtract != 0) | 
|  | { | 
|  | builder.Append(string.Format("needed to extract: 0x{0:X4}\n", this._versionNeededToExtract)); | 
|  | } | 
|  |  | 
|  | builder.Append(string.Format("       uses ZIP64: {0}\n", this.InputUsesZip64)); | 
|  |  | 
|  | builder.Append(string.Format("     disk with CD: {0}\n", this._diskNumberWithCd)); | 
|  | if (this._OffsetOfCentralDirectory == 0xFFFFFFFF) | 
|  | builder.Append(string.Format("      CD64 offset: 0x{0:X16}\n", this._OffsetOfCentralDirectory64)); | 
|  | else | 
|  | builder.Append(string.Format("        CD offset: 0x{0:X8}\n", this._OffsetOfCentralDirectory)); | 
|  | builder.Append("\n"); | 
|  | foreach (ZipEntry entry in this._entries.Values) | 
|  | { | 
|  | builder.Append(entry.Info); | 
|  | } | 
|  | return builder.ToString(); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | } | 
|  |  | 
|  | } |