|  | // ZlibBaseStream.cs | 
|  | // ------------------------------------------------------------------ | 
|  | // | 
|  | // Copyright (c) 2009 Dino Chiesa and Microsoft Corporation. | 
|  | // All rights reserved. | 
|  | // | 
|  | // This code module is part of DotNetZip, a zipfile class library. | 
|  | // | 
|  | // ------------------------------------------------------------------ | 
|  | // | 
|  | // This code is licensed under the Microsoft Public License. | 
|  | // See the file License.txt for the license details. | 
|  | // More info on: http://dotnetzip.codeplex.com | 
|  | // | 
|  | // ------------------------------------------------------------------ | 
|  | // | 
|  | // last saved (in emacs): | 
|  | // Time-stamp: <2011-August-06 21:22:38> | 
|  | // | 
|  | // ------------------------------------------------------------------ | 
|  | // | 
|  | // This module defines the ZlibBaseStream class, which is an intnernal | 
|  | // base class for DeflateStream, ZlibStream and GZipStream. | 
|  | // | 
|  | // ------------------------------------------------------------------ | 
|  |  | 
|  | using OfficeOpenXml.Packaging.Ionic.Crc; | 
|  | using System; | 
|  | using System.IO; | 
|  |  | 
|  | namespace OfficeOpenXml.Packaging.Ionic.Zlib | 
|  | { | 
|  |  | 
|  | internal enum ZlibStreamFlavor { ZLIB = 1950, DEFLATE = 1951, GZIP = 1952 } | 
|  |  | 
|  | internal class ZlibBaseStream : System.IO.Stream | 
|  | { | 
|  | protected internal ZlibCodec _z = null; // deferred init... new ZlibCodec(); | 
|  |  | 
|  | protected internal StreamMode _streamMode = StreamMode.Undefined; | 
|  | protected internal FlushType _flushMode; | 
|  | protected internal ZlibStreamFlavor _flavor; | 
|  | protected internal CompressionMode _compressionMode; | 
|  | protected internal CompressionLevel _level; | 
|  | protected internal bool _leaveOpen; | 
|  | protected internal byte[] _workingBuffer; | 
|  | protected internal int _bufferSize = ZlibConstants.WorkingBufferSizeDefault; | 
|  | protected internal byte[] _buf1 = new byte[1]; | 
|  |  | 
|  | protected internal System.IO.Stream _stream; | 
|  | protected internal CompressionStrategy Strategy = CompressionStrategy.Default; | 
|  |  | 
|  | // workitem 7159 | 
|  | CRC32 crc; | 
|  | protected internal string _GzipFileName; | 
|  | protected internal string _GzipComment; | 
|  | protected internal DateTime _GzipMtime; | 
|  | protected internal int _gzipHeaderByteCount; | 
|  |  | 
|  | internal int Crc32 { get { if (crc == null) return 0; return crc.Crc32Result; } } | 
|  |  | 
|  | public ZlibBaseStream(System.IO.Stream stream, | 
|  | CompressionMode compressionMode, | 
|  | CompressionLevel level, | 
|  | ZlibStreamFlavor flavor, | 
|  | bool leaveOpen) | 
|  | : base() | 
|  | { | 
|  | this._flushMode = FlushType.None; | 
|  | //this._workingBuffer = new byte[WORKING_BUFFER_SIZE_DEFAULT]; | 
|  | this._stream = stream; | 
|  | this._leaveOpen = leaveOpen; | 
|  | this._compressionMode = compressionMode; | 
|  | this._flavor = flavor; | 
|  | this._level = level; | 
|  | // workitem 7159 | 
|  | if (flavor == ZlibStreamFlavor.GZIP) | 
|  | { | 
|  | this.crc = new Ionic.Crc.CRC32(); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | protected internal bool _wantCompress | 
|  | { | 
|  | get | 
|  | { | 
|  | return (this._compressionMode == CompressionMode.Compress); | 
|  | } | 
|  | } | 
|  |  | 
|  | private ZlibCodec z | 
|  | { | 
|  | get | 
|  | { | 
|  | if (_z == null) | 
|  | { | 
|  | bool wantRfc1950Header = (this._flavor == ZlibStreamFlavor.ZLIB); | 
|  | _z = new ZlibCodec(); | 
|  | if (this._compressionMode == CompressionMode.Decompress) | 
|  | { | 
|  | _z.InitializeInflate(wantRfc1950Header); | 
|  | } | 
|  | else | 
|  | { | 
|  | _z.Strategy = Strategy; | 
|  | _z.InitializeDeflate(this._level, wantRfc1950Header); | 
|  | } | 
|  | } | 
|  | return _z; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | private byte[] workingBuffer | 
|  | { | 
|  | get | 
|  | { | 
|  | if (_workingBuffer == null) | 
|  | _workingBuffer = new byte[_bufferSize]; | 
|  | return _workingBuffer; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | public override void Write(System.Byte[] buffer, int offset, int count) | 
|  | { | 
|  | // workitem 7159 | 
|  | // calculate the CRC on the unccompressed data  (before writing) | 
|  | if (crc != null) | 
|  | crc.SlurpBlock(buffer, offset, count); | 
|  |  | 
|  | if (_streamMode == StreamMode.Undefined) | 
|  | _streamMode = StreamMode.Writer; | 
|  | else if (_streamMode != StreamMode.Writer) | 
|  | throw new ZlibException("Cannot Write after Reading."); | 
|  |  | 
|  | if (count == 0) | 
|  | return; | 
|  |  | 
|  | // first reference of z property will initialize the private var _z | 
|  | z.InputBuffer = buffer; | 
|  | _z.NextIn = offset; | 
|  | _z.AvailableBytesIn = count; | 
|  | bool done = false; | 
|  | do | 
|  | { | 
|  | _z.OutputBuffer = workingBuffer; | 
|  | _z.NextOut = 0; | 
|  | _z.AvailableBytesOut = _workingBuffer.Length; | 
|  | int rc = (_wantCompress) | 
|  | ? _z.Deflate(_flushMode) | 
|  | : _z.Inflate(_flushMode); | 
|  | if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END) | 
|  | throw new ZlibException((_wantCompress ? "de" : "in") + "flating: " + _z.Message); | 
|  |  | 
|  | //if (_workingBuffer.Length - _z.AvailableBytesOut > 0) | 
|  | _stream.Write(_workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut); | 
|  |  | 
|  | done = _z.AvailableBytesIn == 0 && _z.AvailableBytesOut != 0; | 
|  |  | 
|  | // If GZIP and de-compress, we're done when 8 bytes remain. | 
|  | if (_flavor == ZlibStreamFlavor.GZIP && !_wantCompress) | 
|  | done = (_z.AvailableBytesIn == 8 && _z.AvailableBytesOut != 0); | 
|  |  | 
|  | } | 
|  | while (!done); | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | private void finish() | 
|  | { | 
|  | if (_z == null) return; | 
|  |  | 
|  | if (_streamMode == StreamMode.Writer) | 
|  | { | 
|  | bool done = false; | 
|  | do | 
|  | { | 
|  | _z.OutputBuffer = workingBuffer; | 
|  | _z.NextOut = 0; | 
|  | _z.AvailableBytesOut = _workingBuffer.Length; | 
|  | int rc = (_wantCompress) | 
|  | ? _z.Deflate(FlushType.Finish) | 
|  | : _z.Inflate(FlushType.Finish); | 
|  |  | 
|  | if (rc != ZlibConstants.Z_STREAM_END && rc != ZlibConstants.Z_OK) | 
|  | { | 
|  | string verb = (_wantCompress ? "de" : "in") + "flating"; | 
|  | if (_z.Message == null) | 
|  | throw new ZlibException(String.Format("{0}: (rc = {1})", verb, rc)); | 
|  | else | 
|  | throw new ZlibException(verb + ": " + _z.Message); | 
|  | } | 
|  |  | 
|  | if (_workingBuffer.Length - _z.AvailableBytesOut > 0) | 
|  | { | 
|  | _stream.Write(_workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut); | 
|  | } | 
|  |  | 
|  | done = _z.AvailableBytesIn == 0 && _z.AvailableBytesOut != 0; | 
|  | // If GZIP and de-compress, we're done when 8 bytes remain. | 
|  | if (_flavor == ZlibStreamFlavor.GZIP && !_wantCompress) | 
|  | done = (_z.AvailableBytesIn == 8 && _z.AvailableBytesOut != 0); | 
|  |  | 
|  | } | 
|  | while (!done); | 
|  |  | 
|  | Flush(); | 
|  |  | 
|  | // workitem 7159 | 
|  | if (_flavor == ZlibStreamFlavor.GZIP) | 
|  | { | 
|  | if (_wantCompress) | 
|  | { | 
|  | // Emit the GZIP trailer: CRC32 and  size mod 2^32 | 
|  | int c1 = crc.Crc32Result; | 
|  | _stream.Write(BitConverter.GetBytes(c1), 0, 4); | 
|  | int c2 = (Int32)(crc.TotalBytesRead & 0x00000000FFFFFFFF); | 
|  | _stream.Write(BitConverter.GetBytes(c2), 0, 4); | 
|  | } | 
|  | else | 
|  | { | 
|  | throw new ZlibException("Writing with decompression is not supported."); | 
|  | } | 
|  | } | 
|  | } | 
|  | // workitem 7159 | 
|  | else if (_streamMode == StreamMode.Reader) | 
|  | { | 
|  | if (_flavor == ZlibStreamFlavor.GZIP) | 
|  | { | 
|  | if (!_wantCompress) | 
|  | { | 
|  | // workitem 8501: handle edge case (decompress empty stream) | 
|  | if (_z.TotalBytesOut == 0L) | 
|  | return; | 
|  |  | 
|  | // Read and potentially verify the GZIP trailer: | 
|  | // CRC32 and size mod 2^32 | 
|  | byte[] trailer = new byte[8]; | 
|  |  | 
|  | // workitems 8679 & 12554 | 
|  | if (_z.AvailableBytesIn < 8) | 
|  | { | 
|  | // Make sure we have read to the end of the stream | 
|  | Array.Copy(_z.InputBuffer, _z.NextIn, trailer, 0, _z.AvailableBytesIn); | 
|  | int bytesNeeded = 8 - _z.AvailableBytesIn; | 
|  | int bytesRead = _stream.Read(trailer, | 
|  | _z.AvailableBytesIn, | 
|  | bytesNeeded); | 
|  | if (bytesNeeded != bytesRead) | 
|  | { | 
|  | throw new ZlibException(String.Format("Missing or incomplete GZIP trailer. Expected 8 bytes, got {0}.", | 
|  | _z.AvailableBytesIn + bytesRead)); | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | Array.Copy(_z.InputBuffer, _z.NextIn, trailer, 0, trailer.Length); | 
|  | } | 
|  |  | 
|  | Int32 crc32_expected = BitConverter.ToInt32(trailer, 0); | 
|  | Int32 crc32_actual = crc.Crc32Result; | 
|  | Int32 isize_expected = BitConverter.ToInt32(trailer, 4); | 
|  | Int32 isize_actual = (Int32)(_z.TotalBytesOut & 0x00000000FFFFFFFF); | 
|  |  | 
|  | if (crc32_actual != crc32_expected) | 
|  | throw new ZlibException(String.Format("Bad CRC32 in GZIP trailer. (actual({0:X8})!=expected({1:X8}))", crc32_actual, crc32_expected)); | 
|  |  | 
|  | if (isize_actual != isize_expected) | 
|  | throw new ZlibException(String.Format("Bad size in GZIP trailer. (actual({0})!=expected({1}))", isize_actual, isize_expected)); | 
|  |  | 
|  | } | 
|  | else | 
|  | { | 
|  | throw new ZlibException("Reading with compression is not supported."); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | private void end() | 
|  | { | 
|  | if (z == null) | 
|  | return; | 
|  | if (_wantCompress) | 
|  | { | 
|  | _z.EndDeflate(); | 
|  | } | 
|  | else | 
|  | { | 
|  | _z.EndInflate(); | 
|  | } | 
|  | _z = null; | 
|  | } | 
|  |  | 
|  |  | 
|  | public override void Close() | 
|  | { | 
|  | if (_stream == null) return; | 
|  | try | 
|  | { | 
|  | finish(); | 
|  | } | 
|  | finally | 
|  | { | 
|  | end(); | 
|  | if (!_leaveOpen) _stream.Close(); | 
|  | _stream = null; | 
|  | } | 
|  | } | 
|  |  | 
|  | public override void Flush() | 
|  | { | 
|  | _stream.Flush(); | 
|  | } | 
|  |  | 
|  | public override System.Int64 Seek(System.Int64 offset, System.IO.SeekOrigin origin) | 
|  | { | 
|  | throw new NotImplementedException(); | 
|  | //_outStream.Seek(offset, origin); | 
|  | } | 
|  | public override void SetLength(System.Int64 value) | 
|  | { | 
|  | _stream.SetLength(value); | 
|  | } | 
|  |  | 
|  |  | 
|  | #if NOT | 
|  | public int Read() | 
|  | { | 
|  | if (Read(_buf1, 0, 1) == 0) | 
|  | return 0; | 
|  | // calculate CRC after reading | 
|  | if (crc!=null) | 
|  | crc.SlurpBlock(_buf1,0,1); | 
|  | return (_buf1[0] & 0xFF); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | private bool nomoreinput = false; | 
|  |  | 
|  |  | 
|  |  | 
|  | private string ReadZeroTerminatedString() | 
|  | { | 
|  | var list = new System.Collections.Generic.List<byte>(); | 
|  | bool done = false; | 
|  | do | 
|  | { | 
|  | // workitem 7740 | 
|  | int n = _stream.Read(_buf1, 0, 1); | 
|  | if (n != 1) | 
|  | throw new ZlibException("Unexpected EOF reading GZIP header."); | 
|  | else | 
|  | { | 
|  | if (_buf1[0] == 0) | 
|  | done = true; | 
|  | else | 
|  | list.Add(_buf1[0]); | 
|  | } | 
|  | } while (!done); | 
|  | byte[] a = list.ToArray(); | 
|  | return GZipStream.iso8859dash1.GetString(a, 0, a.Length); | 
|  | } | 
|  |  | 
|  |  | 
|  | private int _ReadAndValidateGzipHeader() | 
|  | { | 
|  | int totalBytesRead = 0; | 
|  | // read the header on the first read | 
|  | byte[] header = new byte[10]; | 
|  | int n = _stream.Read(header, 0, header.Length); | 
|  |  | 
|  | // workitem 8501: handle edge case (decompress empty stream) | 
|  | if (n == 0) | 
|  | return 0; | 
|  |  | 
|  | if (n != 10) | 
|  | throw new ZlibException("Not a valid GZIP stream."); | 
|  |  | 
|  | if (header[0] != 0x1F || header[1] != 0x8B || header[2] != 8) | 
|  | throw new ZlibException("Bad GZIP header."); | 
|  |  | 
|  | Int32 timet = BitConverter.ToInt32(header, 4); | 
|  | _GzipMtime = GZipStream._unixEpoch.AddSeconds(timet); | 
|  | totalBytesRead += n; | 
|  | if ((header[3] & 0x04) == 0x04) | 
|  | { | 
|  | // read and discard extra field | 
|  | n = _stream.Read(header, 0, 2); // 2-byte length field | 
|  | totalBytesRead += n; | 
|  |  | 
|  | Int16 extraLength = (Int16)(header[0] + header[1] * 256); | 
|  | byte[] extra = new byte[extraLength]; | 
|  | n = _stream.Read(extra, 0, extra.Length); | 
|  | if (n != extraLength) | 
|  | throw new ZlibException("Unexpected end-of-file reading GZIP header."); | 
|  | totalBytesRead += n; | 
|  | } | 
|  | if ((header[3] & 0x08) == 0x08) | 
|  | _GzipFileName = ReadZeroTerminatedString(); | 
|  | if ((header[3] & 0x10) == 0x010) | 
|  | _GzipComment = ReadZeroTerminatedString(); | 
|  | if ((header[3] & 0x02) == 0x02) | 
|  | Read(_buf1, 0, 1); // CRC16, ignore | 
|  |  | 
|  | return totalBytesRead; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | public override System.Int32 Read(System.Byte[] buffer, System.Int32 offset, System.Int32 count) | 
|  | { | 
|  | // According to MS documentation, any implementation of the IO.Stream.Read function must: | 
|  | // (a) throw an exception if offset & count reference an invalid part of the buffer, | 
|  | //     or if count < 0, or if buffer is null | 
|  | // (b) return 0 only upon EOF, or if count = 0 | 
|  | // (c) if not EOF, then return at least 1 byte, up to <count> bytes | 
|  |  | 
|  | if (_streamMode == StreamMode.Undefined) | 
|  | { | 
|  | if (!this._stream.CanRead) throw new ZlibException("The stream is not readable."); | 
|  | // for the first read, set up some controls. | 
|  | _streamMode = StreamMode.Reader; | 
|  | // (The first reference to _z goes through the private accessor which | 
|  | // may initialize it.) | 
|  | z.AvailableBytesIn = 0; | 
|  | if (_flavor == ZlibStreamFlavor.GZIP) | 
|  | { | 
|  | _gzipHeaderByteCount = _ReadAndValidateGzipHeader(); | 
|  | // workitem 8501: handle edge case (decompress empty stream) | 
|  | if (_gzipHeaderByteCount == 0) | 
|  | return 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (_streamMode != StreamMode.Reader) | 
|  | throw new ZlibException("Cannot Read after Writing."); | 
|  |  | 
|  | if (count == 0) return 0; | 
|  | if (nomoreinput && _wantCompress) return 0;  // workitem 8557 | 
|  | if (buffer == null) throw new ArgumentNullException("buffer"); | 
|  | if (count < 0) throw new ArgumentOutOfRangeException("count"); | 
|  | if (offset < buffer.GetLowerBound(0)) throw new ArgumentOutOfRangeException("offset"); | 
|  | if ((offset + count) > buffer.GetLength(0)) throw new ArgumentOutOfRangeException("count"); | 
|  |  | 
|  | int rc = 0; | 
|  |  | 
|  | // set up the output of the deflate/inflate codec: | 
|  | _z.OutputBuffer = buffer; | 
|  | _z.NextOut = offset; | 
|  | _z.AvailableBytesOut = count; | 
|  |  | 
|  | // This is necessary in case _workingBuffer has been resized. (new byte[]) | 
|  | // (The first reference to _workingBuffer goes through the private accessor which | 
|  | // may initialize it.) | 
|  | _z.InputBuffer = workingBuffer; | 
|  |  | 
|  | do | 
|  | { | 
|  | // need data in _workingBuffer in order to deflate/inflate.  Here, we check if we have any. | 
|  | if ((_z.AvailableBytesIn == 0) && (!nomoreinput)) | 
|  | { | 
|  | // No data available, so try to Read data from the captive stream. | 
|  | _z.NextIn = 0; | 
|  | _z.AvailableBytesIn = _stream.Read(_workingBuffer, 0, _workingBuffer.Length); | 
|  | if (_z.AvailableBytesIn == 0) | 
|  | nomoreinput = true; | 
|  |  | 
|  | } | 
|  | // we have data in InputBuffer; now compress or decompress as appropriate | 
|  | rc = (_wantCompress) | 
|  | ? _z.Deflate(_flushMode) | 
|  | : _z.Inflate(_flushMode); | 
|  |  | 
|  | if (nomoreinput && (rc == ZlibConstants.Z_BUF_ERROR)) | 
|  | return 0; | 
|  |  | 
|  | if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END) | 
|  | throw new ZlibException(String.Format("{0}flating:  rc={1}  msg={2}", (_wantCompress ? "de" : "in"), rc, _z.Message)); | 
|  |  | 
|  | if ((nomoreinput || rc == ZlibConstants.Z_STREAM_END) && (_z.AvailableBytesOut == count)) | 
|  | break; // nothing more to read | 
|  | } | 
|  | //while (_z.AvailableBytesOut == count && rc == ZlibConstants.Z_OK); | 
|  | while (_z.AvailableBytesOut > 0 && !nomoreinput && rc == ZlibConstants.Z_OK); | 
|  |  | 
|  |  | 
|  | // workitem 8557 | 
|  | // is there more room in output? | 
|  | if (_z.AvailableBytesOut > 0) | 
|  | { | 
|  | if (rc == ZlibConstants.Z_OK && _z.AvailableBytesIn == 0) | 
|  | { | 
|  | // deferred | 
|  | } | 
|  |  | 
|  | // are we completely done reading? | 
|  | if (nomoreinput) | 
|  | { | 
|  | // and in compression? | 
|  | if (_wantCompress) | 
|  | { | 
|  | // no more input data available; therefore we flush to | 
|  | // try to complete the read | 
|  | rc = _z.Deflate(FlushType.Finish); | 
|  |  | 
|  | if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END) | 
|  | throw new ZlibException(String.Format("Deflating:  rc={0}  msg={1}", rc, _z.Message)); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | rc = (count - _z.AvailableBytesOut); | 
|  |  | 
|  | // calculate CRC after reading | 
|  | if (crc != null) | 
|  | crc.SlurpBlock(buffer, offset, rc); | 
|  |  | 
|  | return rc; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | public override System.Boolean CanRead | 
|  | { | 
|  | get { return this._stream.CanRead; } | 
|  | } | 
|  |  | 
|  | public override System.Boolean CanSeek | 
|  | { | 
|  | get { return this._stream.CanSeek; } | 
|  | } | 
|  |  | 
|  | public override System.Boolean CanWrite | 
|  | { | 
|  | get { return this._stream.CanWrite; } | 
|  | } | 
|  |  | 
|  | public override System.Int64 Length | 
|  | { | 
|  | get { return _stream.Length; } | 
|  | } | 
|  |  | 
|  | public override long Position | 
|  | { | 
|  | get { throw new NotImplementedException(); } | 
|  | set { throw new NotImplementedException(); } | 
|  | } | 
|  |  | 
|  | internal enum StreamMode | 
|  | { | 
|  | Writer, | 
|  | Reader, | 
|  | Undefined, | 
|  | } | 
|  |  | 
|  |  | 
|  | public static void CompressString(String s, Stream compressor) | 
|  | { | 
|  | byte[] uncompressed = System.Text.Encoding.UTF8.GetBytes(s); | 
|  | using (compressor) | 
|  | { | 
|  | compressor.Write(uncompressed, 0, uncompressed.Length); | 
|  | } | 
|  | } | 
|  |  | 
|  | public static void CompressBuffer(byte[] b, Stream compressor) | 
|  | { | 
|  | // workitem 8460 | 
|  | using (compressor) | 
|  | { | 
|  | compressor.Write(b, 0, b.Length); | 
|  | } | 
|  | } | 
|  |  | 
|  | public static String UncompressString(byte[] compressed, Stream decompressor) | 
|  | { | 
|  | // workitem 8460 | 
|  | byte[] working = new byte[1024]; | 
|  | var encoding = System.Text.Encoding.UTF8; | 
|  | using (var output = new MemoryStream()) | 
|  | { | 
|  | using (decompressor) | 
|  | { | 
|  | int n; | 
|  | while ((n = decompressor.Read(working, 0, working.Length)) != 0) | 
|  | { | 
|  | output.Write(working, 0, n); | 
|  | } | 
|  | } | 
|  |  | 
|  | // reset to allow read from start | 
|  | output.Seek(0, SeekOrigin.Begin); | 
|  | var sr = new StreamReader(output, encoding); | 
|  | return sr.ReadToEnd(); | 
|  | } | 
|  | } | 
|  |  | 
|  | public static byte[] UncompressBuffer(byte[] compressed, Stream decompressor) | 
|  | { | 
|  | // workitem 8460 | 
|  | byte[] working = new byte[1024]; | 
|  | using (var output = new MemoryStream()) | 
|  | { | 
|  | using (decompressor) | 
|  | { | 
|  | int n; | 
|  | while ((n = decompressor.Read(working, 0, working.Length)) != 0) | 
|  | { | 
|  | output.Write(working, 0, n); | 
|  | } | 
|  | } | 
|  | return output.ToArray(); | 
|  | } | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  |  | 
|  | } |