| /* | |
| * Licensed to the Apache Software Foundation (ASF) under one | |
| * or more contributor license agreements. See the NOTICE file | |
| * distributed with this work for additional information | |
| * regarding copyright ownership. The ASF licenses this file | |
| * to you under the Apache License, Version 2.0 (the | |
| * "License"); you may not use this file except in compliance | |
| * with the License. You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, | |
| * software distributed under the License is distributed on an | |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
| * KIND, either express or implied. See the License for the | |
| * specific language governing permissions and limitations | |
| * under the License. | |
| */ | |
| /** | |
| * Line path for bezier and straight line draw | |
| */ | |
| import * as graphic from '../../util/graphic'; | |
| import * as vec2 from 'zrender/src/core/vector'; | |
| import { PathProps } from 'zrender/src/graphic/Path'; | |
| import { ColorString } from '../../util/types'; | |
| const straightLineProto = graphic.Line.prototype; | |
| const bezierCurveProto = graphic.BezierCurve.prototype; | |
| class StraightLineShape { | |
| // Start point | |
| x1 = 0; | |
| y1 = 0; | |
| // End point | |
| x2 = 0; | |
| y2 = 0; | |
| percent = 1; | |
| } | |
| class CurveShape extends StraightLineShape { | |
| cpx1: number; | |
| cpy1: number; | |
| } | |
| interface ECLineProps extends PathProps { | |
| shape?: Partial<StraightLineShape | CurveShape> | |
| } | |
| function isStraightLine(shape: StraightLineShape | CurveShape): shape is StraightLineShape { | |
| return isNaN(+(shape as CurveShape).cpx1) || isNaN(+(shape as CurveShape).cpy1); | |
| } | |
| class ECLinePath extends graphic.Path<ECLineProps> { | |
| type = 'ec-line'; | |
| shape: StraightLineShape | CurveShape; | |
| constructor(opts?: ECLineProps) { | |
| super(opts); | |
| } | |
| getDefaultStyle() { | |
| return { | |
| stroke: '#000', | |
| fill: null as ColorString | |
| }; | |
| } | |
| getDefaultShape() { | |
| return new StraightLineShape(); | |
| } | |
| buildPath(ctx: CanvasRenderingContext2D, shape: StraightLineShape | CurveShape) { | |
| if (isStraightLine(shape)) { | |
| straightLineProto.buildPath.call(this, ctx, shape); | |
| } | |
| else { | |
| bezierCurveProto.buildPath.call(this, ctx, shape); | |
| } | |
| } | |
| pointAt(t: number) { | |
| if (isStraightLine(this.shape)) { | |
| return straightLineProto.pointAt.call(this, t); | |
| } | |
| else { | |
| return bezierCurveProto.pointAt.call(this, t); | |
| } | |
| } | |
| tangentAt(t: number) { | |
| const shape = this.shape; | |
| const p = isStraightLine(shape) | |
| ? [shape.x2 - shape.x1, shape.y2 - shape.y1] | |
| : bezierCurveProto.tangentAt.call(this, t); | |
| return vec2.normalize(p, p); | |
| } | |
| } | |
| export default ECLinePath; |