| /* | |
| * Licensed to the Apache Software Foundation (ASF) under one | |
| * or more contributor license agreements. See the NOTICE file | |
| * distributed with this work for additional information | |
| * regarding copyright ownership. The ASF licenses this file | |
| * to you under the Apache License, Version 2.0 (the | |
| * "License"); you may not use this file except in compliance | |
| * with the License. You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, | |
| * software distributed under the License is distributed on an | |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
| * KIND, either express or implied. See the License for the | |
| * specific language governing permissions and limitations | |
| * under the License. | |
| */ | |
| import Path, { PathProps } from 'zrender/src/graphic/Path'; | |
| class PointerShape { | |
| angle = 0; | |
| width = 10; | |
| r = 10; | |
| x = 0; | |
| y = 0; | |
| } | |
| interface PointerPathProps extends PathProps { | |
| shape?: Partial<PointerShape> | |
| } | |
| export default class PointerPath extends Path<PointerPathProps> { | |
| readonly type = 'pointer'; | |
| shape: PointerShape; | |
| constructor(opts?: PointerPathProps) { | |
| super(opts); | |
| } | |
| getDefaultShape() { | |
| return new PointerShape(); | |
| } | |
| buildPath(ctx: CanvasRenderingContext2D, shape: PointerShape) { | |
| const mathCos = Math.cos; | |
| const mathSin = Math.sin; | |
| const r = shape.r; | |
| const width = shape.width; | |
| let angle = shape.angle; | |
| const x = shape.x - mathCos(angle) * width * (width >= r / 3 ? 1 : 2); | |
| const y = shape.y - mathSin(angle) * width * (width >= r / 3 ? 1 : 2); | |
| angle = shape.angle - Math.PI / 2; | |
| ctx.moveTo(x, y); | |
| ctx.lineTo( | |
| shape.x + mathCos(angle) * width, | |
| shape.y + mathSin(angle) * width | |
| ); | |
| ctx.lineTo( | |
| shape.x + mathCos(shape.angle) * r, | |
| shape.y + mathSin(shape.angle) * r | |
| ); | |
| ctx.lineTo( | |
| shape.x - mathCos(angle) * width, | |
| shape.y - mathSin(angle) * width | |
| ); | |
| ctx.lineTo(x, y); | |
| } | |
| } |