| /* | 
 | * Licensed to the Apache Software Foundation (ASF) under one | 
 | * or more contributor license agreements.  See the NOTICE file | 
 | * distributed with this work for additional information | 
 | * regarding copyright ownership.  The ASF licenses this file | 
 | * to you under the Apache License, Version 2.0 (the | 
 | * "License"); you may not use this file except in compliance | 
 | * with the License.  You may obtain a copy of the License at | 
 | * | 
 | *   http://www.apache.org/licenses/LICENSE-2.0 | 
 | * | 
 | * Unless required by applicable law or agreed to in writing, | 
 | * software distributed under the License is distributed on an | 
 | * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | 
 | * KIND, either express or implied.  See the License for the | 
 | * specific language governing permissions and limitations | 
 | * under the License. | 
 | */ | 
 |  | 
 | import Path, { PathProps } from 'zrender/src/graphic/Path'; | 
 |  | 
 | class PointerShape { | 
 |     angle = 0; | 
 |     width = 10; | 
 |     r = 10; | 
 |     x = 0; | 
 |     y = 0; | 
 | } | 
 |  | 
 | interface PointerPathProps extends PathProps { | 
 |     shape?: Partial<PointerShape> | 
 | } | 
 |  | 
 | export default class PointerPath extends Path<PointerPathProps> { | 
 |  | 
 |     readonly type = 'pointer'; | 
 |  | 
 |     shape: PointerShape; | 
 |  | 
 |     constructor(opts?: PointerPathProps) { | 
 |         super(opts); | 
 |     } | 
 |  | 
 |     getDefaultShape() { | 
 |         return new PointerShape(); | 
 |     } | 
 |  | 
 |     buildPath(ctx: CanvasRenderingContext2D, shape: PointerShape) { | 
 |         const mathCos = Math.cos; | 
 |         const mathSin = Math.sin; | 
 |  | 
 |         const r = shape.r; | 
 |         const width = shape.width; | 
 |         let angle = shape.angle; | 
 |         const x = shape.x - mathCos(angle) * width * (width >= r / 3 ? 1 : 2); | 
 |         const y = shape.y - mathSin(angle) * width * (width >= r / 3 ? 1 : 2); | 
 |  | 
 |         angle = shape.angle - Math.PI / 2; | 
 |         ctx.moveTo(x, y); | 
 |         ctx.lineTo( | 
 |             shape.x + mathCos(angle) * width, | 
 |             shape.y + mathSin(angle) * width | 
 |         ); | 
 |         ctx.lineTo( | 
 |             shape.x + mathCos(shape.angle) * r, | 
 |             shape.y + mathSin(shape.angle) * r | 
 |         ); | 
 |         ctx.lineTo( | 
 |             shape.x - mathCos(angle) * width, | 
 |             shape.y - mathSin(angle) * width | 
 |         ); | 
 |         ctx.lineTo(x, y); | 
 |     } | 
 | } |