|  | /* | 
|  | * Licensed to the Apache Software Foundation (ASF) under one | 
|  | * or more contributor license agreements.  See the NOTICE file | 
|  | * distributed with this work for additional information | 
|  | * regarding copyright ownership.  The ASF licenses this file | 
|  | * to you under the Apache License, Version 2.0 (the | 
|  | * "License"); you may not use this file except in compliance | 
|  | * with the License.  You may obtain a copy of the License at | 
|  | * | 
|  | *   http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, | 
|  | * software distributed under the License is distributed on an | 
|  | * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | 
|  | * KIND, either express or implied.  See the License for the | 
|  | * specific language governing permissions and limitations | 
|  | * under the License. | 
|  | */ | 
|  |  | 
|  | import { isArray } from 'zrender/src/core/util'; | 
|  |  | 
|  | /* global Float32Array */ | 
|  | const supportFloat32Array = typeof Float32Array !== 'undefined'; | 
|  |  | 
|  | const Float32ArrayCtor = !supportFloat32Array ? Array : Float32Array; | 
|  |  | 
|  | export function createFloat32Array(arg: number | number[]): number[] | Float32Array { | 
|  | if (isArray(arg)) { | 
|  | // Return self directly if don't support TypedArray. | 
|  | return supportFloat32Array ? new Float32Array(arg) : arg; | 
|  | } | 
|  | // Else is number | 
|  | return new Float32ArrayCtor(arg); | 
|  | } |