| var tape = require("tape"); |
| |
| var pool = require(".."); |
| |
| tape.test("pool", function(test) { |
| |
| var alloc = pool(function(size) { return new Uint8Array(size); }, Uint8Array.prototype.subarray); |
| |
| var buf1 = alloc(0); |
| test.equal(buf1.length, 0, "should allocate a buffer of size 0"); |
| |
| var buf2 = alloc(1); |
| test.equal(buf2.length, 1, "should allocate a buffer of size 1 (initializes slab)"); |
| |
| test.notEqual(buf2.buffer, buf1.buffer, "should not reference the same backing buffer if previous buffer had size 0"); |
| test.equal(buf2.byteOffset, 0, "should allocate at byteOffset 0 when using a new slab"); |
| |
| buf1 = alloc(1); |
| test.equal(buf1.buffer, buf2.buffer, "should reference the same backing buffer when allocating a chunk fitting into the slab"); |
| test.equal(buf1.byteOffset, 8, "should align slices to 32 bit and this allocate at byteOffset 8"); |
| |
| var buf3 = alloc(4097); |
| test.notEqual(buf3.buffer, buf2.buffer, "should not reference the same backing buffer when allocating a buffer larger than half the backing buffer's size"); |
| |
| buf2 = alloc(4096); |
| test.equal(buf2.buffer, buf1.buffer, "should reference the same backing buffer when allocating a buffer smaller or equal than half the backing buffer's size"); |
| |
| buf1 = alloc(4096); |
| test.notEqual(buf1.buffer, buf2.buffer, "should not reference the same backing buffer when the slab is exhausted (initializes new slab)"); |
| |
| test.end(); |
| }); |