| // ZlibBaseStream.cs |
| // ------------------------------------------------------------------ |
| // |
| // Copyright (c) 2009 Dino Chiesa and Microsoft Corporation. |
| // All rights reserved. |
| // |
| // This code module is part of DotNetZip, a zipfile class library. |
| // |
| // ------------------------------------------------------------------ |
| // |
| // This code is licensed under the Microsoft Public License. |
| // See the file License.txt for the license details. |
| // More info on: http://dotnetzip.codeplex.com |
| // |
| // ------------------------------------------------------------------ |
| // |
| // last saved (in emacs): |
| // Time-stamp: <2011-August-06 21:22:38> |
| // |
| // ------------------------------------------------------------------ |
| // |
| // This module defines the ZlibBaseStream class, which is an intnernal |
| // base class for DeflateStream, ZlibStream and GZipStream. |
| // |
| // ------------------------------------------------------------------ |
| |
| using OfficeOpenXml.Packaging.Ionic.Crc; |
| using System; |
| using System.IO; |
| |
| namespace OfficeOpenXml.Packaging.Ionic.Zlib |
| { |
| |
| internal enum ZlibStreamFlavor { ZLIB = 1950, DEFLATE = 1951, GZIP = 1952 } |
| |
| internal class ZlibBaseStream : System.IO.Stream |
| { |
| protected internal ZlibCodec _z = null; // deferred init... new ZlibCodec(); |
| |
| protected internal StreamMode _streamMode = StreamMode.Undefined; |
| protected internal FlushType _flushMode; |
| protected internal ZlibStreamFlavor _flavor; |
| protected internal CompressionMode _compressionMode; |
| protected internal CompressionLevel _level; |
| protected internal bool _leaveOpen; |
| protected internal byte[] _workingBuffer; |
| protected internal int _bufferSize = ZlibConstants.WorkingBufferSizeDefault; |
| protected internal byte[] _buf1 = new byte[1]; |
| |
| protected internal System.IO.Stream _stream; |
| protected internal CompressionStrategy Strategy = CompressionStrategy.Default; |
| |
| // workitem 7159 |
| CRC32 crc; |
| protected internal string _GzipFileName; |
| protected internal string _GzipComment; |
| protected internal DateTime _GzipMtime; |
| protected internal int _gzipHeaderByteCount; |
| |
| internal int Crc32 { get { if (crc == null) return 0; return crc.Crc32Result; } } |
| |
| public ZlibBaseStream(System.IO.Stream stream, |
| CompressionMode compressionMode, |
| CompressionLevel level, |
| ZlibStreamFlavor flavor, |
| bool leaveOpen) |
| : base() |
| { |
| this._flushMode = FlushType.None; |
| //this._workingBuffer = new byte[WORKING_BUFFER_SIZE_DEFAULT]; |
| this._stream = stream; |
| this._leaveOpen = leaveOpen; |
| this._compressionMode = compressionMode; |
| this._flavor = flavor; |
| this._level = level; |
| // workitem 7159 |
| if (flavor == ZlibStreamFlavor.GZIP) |
| { |
| this.crc = new Ionic.Crc.CRC32(); |
| } |
| } |
| |
| |
| protected internal bool _wantCompress |
| { |
| get |
| { |
| return (this._compressionMode == CompressionMode.Compress); |
| } |
| } |
| |
| private ZlibCodec z |
| { |
| get |
| { |
| if (_z == null) |
| { |
| bool wantRfc1950Header = (this._flavor == ZlibStreamFlavor.ZLIB); |
| _z = new ZlibCodec(); |
| if (this._compressionMode == CompressionMode.Decompress) |
| { |
| _z.InitializeInflate(wantRfc1950Header); |
| } |
| else |
| { |
| _z.Strategy = Strategy; |
| _z.InitializeDeflate(this._level, wantRfc1950Header); |
| } |
| } |
| return _z; |
| } |
| } |
| |
| |
| |
| private byte[] workingBuffer |
| { |
| get |
| { |
| if (_workingBuffer == null) |
| _workingBuffer = new byte[_bufferSize]; |
| return _workingBuffer; |
| } |
| } |
| |
| |
| |
| public override void Write(System.Byte[] buffer, int offset, int count) |
| { |
| // workitem 7159 |
| // calculate the CRC on the unccompressed data (before writing) |
| if (crc != null) |
| crc.SlurpBlock(buffer, offset, count); |
| |
| if (_streamMode == StreamMode.Undefined) |
| _streamMode = StreamMode.Writer; |
| else if (_streamMode != StreamMode.Writer) |
| throw new ZlibException("Cannot Write after Reading."); |
| |
| if (count == 0) |
| return; |
| |
| // first reference of z property will initialize the private var _z |
| z.InputBuffer = buffer; |
| _z.NextIn = offset; |
| _z.AvailableBytesIn = count; |
| bool done = false; |
| do |
| { |
| _z.OutputBuffer = workingBuffer; |
| _z.NextOut = 0; |
| _z.AvailableBytesOut = _workingBuffer.Length; |
| int rc = (_wantCompress) |
| ? _z.Deflate(_flushMode) |
| : _z.Inflate(_flushMode); |
| if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END) |
| throw new ZlibException((_wantCompress ? "de" : "in") + "flating: " + _z.Message); |
| |
| //if (_workingBuffer.Length - _z.AvailableBytesOut > 0) |
| _stream.Write(_workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut); |
| |
| done = _z.AvailableBytesIn == 0 && _z.AvailableBytesOut != 0; |
| |
| // If GZIP and de-compress, we're done when 8 bytes remain. |
| if (_flavor == ZlibStreamFlavor.GZIP && !_wantCompress) |
| done = (_z.AvailableBytesIn == 8 && _z.AvailableBytesOut != 0); |
| |
| } |
| while (!done); |
| } |
| |
| |
| |
| private void finish() |
| { |
| if (_z == null) return; |
| |
| if (_streamMode == StreamMode.Writer) |
| { |
| bool done = false; |
| do |
| { |
| _z.OutputBuffer = workingBuffer; |
| _z.NextOut = 0; |
| _z.AvailableBytesOut = _workingBuffer.Length; |
| int rc = (_wantCompress) |
| ? _z.Deflate(FlushType.Finish) |
| : _z.Inflate(FlushType.Finish); |
| |
| if (rc != ZlibConstants.Z_STREAM_END && rc != ZlibConstants.Z_OK) |
| { |
| string verb = (_wantCompress ? "de" : "in") + "flating"; |
| if (_z.Message == null) |
| throw new ZlibException(String.Format("{0}: (rc = {1})", verb, rc)); |
| else |
| throw new ZlibException(verb + ": " + _z.Message); |
| } |
| |
| if (_workingBuffer.Length - _z.AvailableBytesOut > 0) |
| { |
| _stream.Write(_workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut); |
| } |
| |
| done = _z.AvailableBytesIn == 0 && _z.AvailableBytesOut != 0; |
| // If GZIP and de-compress, we're done when 8 bytes remain. |
| if (_flavor == ZlibStreamFlavor.GZIP && !_wantCompress) |
| done = (_z.AvailableBytesIn == 8 && _z.AvailableBytesOut != 0); |
| |
| } |
| while (!done); |
| |
| Flush(); |
| |
| // workitem 7159 |
| if (_flavor == ZlibStreamFlavor.GZIP) |
| { |
| if (_wantCompress) |
| { |
| // Emit the GZIP trailer: CRC32 and size mod 2^32 |
| int c1 = crc.Crc32Result; |
| _stream.Write(BitConverter.GetBytes(c1), 0, 4); |
| int c2 = (Int32)(crc.TotalBytesRead & 0x00000000FFFFFFFF); |
| _stream.Write(BitConverter.GetBytes(c2), 0, 4); |
| } |
| else |
| { |
| throw new ZlibException("Writing with decompression is not supported."); |
| } |
| } |
| } |
| // workitem 7159 |
| else if (_streamMode == StreamMode.Reader) |
| { |
| if (_flavor == ZlibStreamFlavor.GZIP) |
| { |
| if (!_wantCompress) |
| { |
| // workitem 8501: handle edge case (decompress empty stream) |
| if (_z.TotalBytesOut == 0L) |
| return; |
| |
| // Read and potentially verify the GZIP trailer: |
| // CRC32 and size mod 2^32 |
| byte[] trailer = new byte[8]; |
| |
| // workitems 8679 & 12554 |
| if (_z.AvailableBytesIn < 8) |
| { |
| // Make sure we have read to the end of the stream |
| Array.Copy(_z.InputBuffer, _z.NextIn, trailer, 0, _z.AvailableBytesIn); |
| int bytesNeeded = 8 - _z.AvailableBytesIn; |
| int bytesRead = _stream.Read(trailer, |
| _z.AvailableBytesIn, |
| bytesNeeded); |
| if (bytesNeeded != bytesRead) |
| { |
| throw new ZlibException(String.Format("Missing or incomplete GZIP trailer. Expected 8 bytes, got {0}.", |
| _z.AvailableBytesIn + bytesRead)); |
| } |
| } |
| else |
| { |
| Array.Copy(_z.InputBuffer, _z.NextIn, trailer, 0, trailer.Length); |
| } |
| |
| Int32 crc32_expected = BitConverter.ToInt32(trailer, 0); |
| Int32 crc32_actual = crc.Crc32Result; |
| Int32 isize_expected = BitConverter.ToInt32(trailer, 4); |
| Int32 isize_actual = (Int32)(_z.TotalBytesOut & 0x00000000FFFFFFFF); |
| |
| if (crc32_actual != crc32_expected) |
| throw new ZlibException(String.Format("Bad CRC32 in GZIP trailer. (actual({0:X8})!=expected({1:X8}))", crc32_actual, crc32_expected)); |
| |
| if (isize_actual != isize_expected) |
| throw new ZlibException(String.Format("Bad size in GZIP trailer. (actual({0})!=expected({1}))", isize_actual, isize_expected)); |
| |
| } |
| else |
| { |
| throw new ZlibException("Reading with compression is not supported."); |
| } |
| } |
| } |
| } |
| |
| |
| private void end() |
| { |
| if (z == null) |
| return; |
| if (_wantCompress) |
| { |
| _z.EndDeflate(); |
| } |
| else |
| { |
| _z.EndInflate(); |
| } |
| _z = null; |
| } |
| |
| |
| public override void Close() |
| { |
| if (_stream == null) return; |
| try |
| { |
| finish(); |
| } |
| finally |
| { |
| end(); |
| if (!_leaveOpen) _stream.Close(); |
| _stream = null; |
| } |
| } |
| |
| public override void Flush() |
| { |
| _stream.Flush(); |
| } |
| |
| public override System.Int64 Seek(System.Int64 offset, System.IO.SeekOrigin origin) |
| { |
| throw new NotImplementedException(); |
| //_outStream.Seek(offset, origin); |
| } |
| public override void SetLength(System.Int64 value) |
| { |
| _stream.SetLength(value); |
| } |
| |
| |
| #if NOT |
| public int Read() |
| { |
| if (Read(_buf1, 0, 1) == 0) |
| return 0; |
| // calculate CRC after reading |
| if (crc!=null) |
| crc.SlurpBlock(_buf1,0,1); |
| return (_buf1[0] & 0xFF); |
| } |
| #endif |
| |
| private bool nomoreinput = false; |
| |
| |
| |
| private string ReadZeroTerminatedString() |
| { |
| var list = new System.Collections.Generic.List<byte>(); |
| bool done = false; |
| do |
| { |
| // workitem 7740 |
| int n = _stream.Read(_buf1, 0, 1); |
| if (n != 1) |
| throw new ZlibException("Unexpected EOF reading GZIP header."); |
| else |
| { |
| if (_buf1[0] == 0) |
| done = true; |
| else |
| list.Add(_buf1[0]); |
| } |
| } while (!done); |
| byte[] a = list.ToArray(); |
| return GZipStream.iso8859dash1.GetString(a, 0, a.Length); |
| } |
| |
| |
| private int _ReadAndValidateGzipHeader() |
| { |
| int totalBytesRead = 0; |
| // read the header on the first read |
| byte[] header = new byte[10]; |
| int n = _stream.Read(header, 0, header.Length); |
| |
| // workitem 8501: handle edge case (decompress empty stream) |
| if (n == 0) |
| return 0; |
| |
| if (n != 10) |
| throw new ZlibException("Not a valid GZIP stream."); |
| |
| if (header[0] != 0x1F || header[1] != 0x8B || header[2] != 8) |
| throw new ZlibException("Bad GZIP header."); |
| |
| Int32 timet = BitConverter.ToInt32(header, 4); |
| _GzipMtime = GZipStream._unixEpoch.AddSeconds(timet); |
| totalBytesRead += n; |
| if ((header[3] & 0x04) == 0x04) |
| { |
| // read and discard extra field |
| n = _stream.Read(header, 0, 2); // 2-byte length field |
| totalBytesRead += n; |
| |
| Int16 extraLength = (Int16)(header[0] + header[1] * 256); |
| byte[] extra = new byte[extraLength]; |
| n = _stream.Read(extra, 0, extra.Length); |
| if (n != extraLength) |
| throw new ZlibException("Unexpected end-of-file reading GZIP header."); |
| totalBytesRead += n; |
| } |
| if ((header[3] & 0x08) == 0x08) |
| _GzipFileName = ReadZeroTerminatedString(); |
| if ((header[3] & 0x10) == 0x010) |
| _GzipComment = ReadZeroTerminatedString(); |
| if ((header[3] & 0x02) == 0x02) |
| Read(_buf1, 0, 1); // CRC16, ignore |
| |
| return totalBytesRead; |
| } |
| |
| |
| |
| public override System.Int32 Read(System.Byte[] buffer, System.Int32 offset, System.Int32 count) |
| { |
| // According to MS documentation, any implementation of the IO.Stream.Read function must: |
| // (a) throw an exception if offset & count reference an invalid part of the buffer, |
| // or if count < 0, or if buffer is null |
| // (b) return 0 only upon EOF, or if count = 0 |
| // (c) if not EOF, then return at least 1 byte, up to <count> bytes |
| |
| if (_streamMode == StreamMode.Undefined) |
| { |
| if (!this._stream.CanRead) throw new ZlibException("The stream is not readable."); |
| // for the first read, set up some controls. |
| _streamMode = StreamMode.Reader; |
| // (The first reference to _z goes through the private accessor which |
| // may initialize it.) |
| z.AvailableBytesIn = 0; |
| if (_flavor == ZlibStreamFlavor.GZIP) |
| { |
| _gzipHeaderByteCount = _ReadAndValidateGzipHeader(); |
| // workitem 8501: handle edge case (decompress empty stream) |
| if (_gzipHeaderByteCount == 0) |
| return 0; |
| } |
| } |
| |
| if (_streamMode != StreamMode.Reader) |
| throw new ZlibException("Cannot Read after Writing."); |
| |
| if (count == 0) return 0; |
| if (nomoreinput && _wantCompress) return 0; // workitem 8557 |
| if (buffer == null) throw new ArgumentNullException("buffer"); |
| if (count < 0) throw new ArgumentOutOfRangeException("count"); |
| if (offset < buffer.GetLowerBound(0)) throw new ArgumentOutOfRangeException("offset"); |
| if ((offset + count) > buffer.GetLength(0)) throw new ArgumentOutOfRangeException("count"); |
| |
| int rc = 0; |
| |
| // set up the output of the deflate/inflate codec: |
| _z.OutputBuffer = buffer; |
| _z.NextOut = offset; |
| _z.AvailableBytesOut = count; |
| |
| // This is necessary in case _workingBuffer has been resized. (new byte[]) |
| // (The first reference to _workingBuffer goes through the private accessor which |
| // may initialize it.) |
| _z.InputBuffer = workingBuffer; |
| |
| do |
| { |
| // need data in _workingBuffer in order to deflate/inflate. Here, we check if we have any. |
| if ((_z.AvailableBytesIn == 0) && (!nomoreinput)) |
| { |
| // No data available, so try to Read data from the captive stream. |
| _z.NextIn = 0; |
| _z.AvailableBytesIn = _stream.Read(_workingBuffer, 0, _workingBuffer.Length); |
| if (_z.AvailableBytesIn == 0) |
| nomoreinput = true; |
| |
| } |
| // we have data in InputBuffer; now compress or decompress as appropriate |
| rc = (_wantCompress) |
| ? _z.Deflate(_flushMode) |
| : _z.Inflate(_flushMode); |
| |
| if (nomoreinput && (rc == ZlibConstants.Z_BUF_ERROR)) |
| return 0; |
| |
| if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END) |
| throw new ZlibException(String.Format("{0}flating: rc={1} msg={2}", (_wantCompress ? "de" : "in"), rc, _z.Message)); |
| |
| if ((nomoreinput || rc == ZlibConstants.Z_STREAM_END) && (_z.AvailableBytesOut == count)) |
| break; // nothing more to read |
| } |
| //while (_z.AvailableBytesOut == count && rc == ZlibConstants.Z_OK); |
| while (_z.AvailableBytesOut > 0 && !nomoreinput && rc == ZlibConstants.Z_OK); |
| |
| |
| // workitem 8557 |
| // is there more room in output? |
| if (_z.AvailableBytesOut > 0) |
| { |
| if (rc == ZlibConstants.Z_OK && _z.AvailableBytesIn == 0) |
| { |
| // deferred |
| } |
| |
| // are we completely done reading? |
| if (nomoreinput) |
| { |
| // and in compression? |
| if (_wantCompress) |
| { |
| // no more input data available; therefore we flush to |
| // try to complete the read |
| rc = _z.Deflate(FlushType.Finish); |
| |
| if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END) |
| throw new ZlibException(String.Format("Deflating: rc={0} msg={1}", rc, _z.Message)); |
| } |
| } |
| } |
| |
| |
| rc = (count - _z.AvailableBytesOut); |
| |
| // calculate CRC after reading |
| if (crc != null) |
| crc.SlurpBlock(buffer, offset, rc); |
| |
| return rc; |
| } |
| |
| |
| |
| public override System.Boolean CanRead |
| { |
| get { return this._stream.CanRead; } |
| } |
| |
| public override System.Boolean CanSeek |
| { |
| get { return this._stream.CanSeek; } |
| } |
| |
| public override System.Boolean CanWrite |
| { |
| get { return this._stream.CanWrite; } |
| } |
| |
| public override System.Int64 Length |
| { |
| get { return _stream.Length; } |
| } |
| |
| public override long Position |
| { |
| get { throw new NotImplementedException(); } |
| set { throw new NotImplementedException(); } |
| } |
| |
| internal enum StreamMode |
| { |
| Writer, |
| Reader, |
| Undefined, |
| } |
| |
| |
| public static void CompressString(String s, Stream compressor) |
| { |
| byte[] uncompressed = System.Text.Encoding.UTF8.GetBytes(s); |
| using (compressor) |
| { |
| compressor.Write(uncompressed, 0, uncompressed.Length); |
| } |
| } |
| |
| public static void CompressBuffer(byte[] b, Stream compressor) |
| { |
| // workitem 8460 |
| using (compressor) |
| { |
| compressor.Write(b, 0, b.Length); |
| } |
| } |
| |
| public static String UncompressString(byte[] compressed, Stream decompressor) |
| { |
| // workitem 8460 |
| byte[] working = new byte[1024]; |
| var encoding = System.Text.Encoding.UTF8; |
| using (var output = new MemoryStream()) |
| { |
| using (decompressor) |
| { |
| int n; |
| while ((n = decompressor.Read(working, 0, working.Length)) != 0) |
| { |
| output.Write(working, 0, n); |
| } |
| } |
| |
| // reset to allow read from start |
| output.Seek(0, SeekOrigin.Begin); |
| var sr = new StreamReader(output, encoding); |
| return sr.ReadToEnd(); |
| } |
| } |
| |
| public static byte[] UncompressBuffer(byte[] compressed, Stream decompressor) |
| { |
| // workitem 8460 |
| byte[] working = new byte[1024]; |
| using (var output = new MemoryStream()) |
| { |
| using (decompressor) |
| { |
| int n; |
| while ((n = decompressor.Read(working, 0, working.Length)) != 0) |
| { |
| output.Write(working, 0, n); |
| } |
| } |
| return output.ToArray(); |
| } |
| } |
| |
| } |
| |
| |
| } |