| import "../math/trigonometry"; | |
| var ρ = Math.SQRT2, | |
| ρ2 = 2, | |
| ρ4 = 4; | |
| // p0 = [ux0, uy0, w0] | |
| // p1 = [ux1, uy1, w1] | |
| d3.interpolateZoom = function(p0, p1) { | |
| var ux0 = p0[0], uy0 = p0[1], w0 = p0[2], | |
| ux1 = p1[0], uy1 = p1[1], w1 = p1[2]; | |
| var dx = ux1 - ux0, | |
| dy = uy1 - uy0, | |
| d2 = dx * dx + dy * dy, | |
| d1 = Math.sqrt(d2), | |
| b0 = (w1 * w1 - w0 * w0 + ρ4 * d2) / (2 * w0 * ρ2 * d1), | |
| b1 = (w1 * w1 - w0 * w0 - ρ4 * d2) / (2 * w1 * ρ2 * d1), | |
| r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0), | |
| r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1), | |
| dr = r1 - r0, | |
| S = (dr || Math.log(w1 / w0)) / ρ; | |
| function interpolate(t) { | |
| var s = t * S; | |
| if (dr) { | |
| // General case. | |
| var coshr0 = d3_cosh(r0), | |
| u = w0 / (ρ2 * d1) * (coshr0 * d3_tanh(ρ * s + r0) - d3_sinh(r0)); | |
| return [ | |
| ux0 + u * dx, | |
| uy0 + u * dy, | |
| w0 * coshr0 / d3_cosh(ρ * s + r0) | |
| ]; | |
| } | |
| // Special case for u0 ~= u1. | |
| return [ | |
| ux0 + t * dx, | |
| uy0 + t * dy, | |
| w0 * Math.exp(ρ * s) | |
| ]; | |
| } | |
| interpolate.duration = S * 1000; | |
| return interpolate; | |
| }; |